Video Editing / Animation

AMV Edits

Creating Anime Music Videos

Duration

2019 - Now

Tools

Adobe After Effects, Videostar

Purpose

FUN!

Overview

In sophomore year of high school, I became interested in video editing and animation through the influence of Japanese animation and video games. I taught myself Adobe After effects and started my own AMV (Anime Music Video) video editing content page on Instagram. My editing style focuses on use of VFX, Typo, and smooth, raw transition movements. I also experiment with 2.5D animation and 3D Camera.

Video Editing / Animation

AMV Edits

Creating Anime Music Videos

Duration

2019 - Now

Tools

Adobe After Effects, Videostar

Team

FUN!

My Role

UI/UX Designer - conceptualization, user research & analysis, lo-fi & hifi prototyping

Challenge

Gait assessment in clinics is often limited to visual observation and checklists, which lack consistency. To address this, KMI—backed by an NIH-funded Alzheimer’s and fall-prevention initiative—developed a motion-capture system that generates detailed gait metrics. Yet the system’s raw numerical outputs were too complex for clinicians to interpret quickly, reducing its effectiveness for diagnosing fall risk and muscle weakness.

oPportunity

In sophomore year of high school, I became interested in video editing and animation through the influence of Japanese animation and video games. I taught myself Adobe After effects and started my own AMV (Anime Music Video) video editing content page on Instagram. My editing style focuses on use of VFX, Typo, and smooth, raw transition movements. I also experiment with 2.5D animation and 3D Camera.

Video Editing / Animation

AMV Edits

Creating Anime Music Videos

Duration

2019 - Now

Tools

Adobe After Effects, Videostar

Team

FUN!

My Role

UI/UX Designer - conceptualization, user research & analysis, lo-fi & hifi prototyping

Challenge

Gait assessment in clinics is often limited to visual observation and checklists, which lack consistency. To address this, KMI—backed by an NIH-funded Alzheimer’s and fall-prevention initiative—developed a motion-capture system that generates detailed gait metrics. Yet the system’s raw numerical outputs were too complex for clinicians to interpret quickly, reducing its effectiveness for diagnosing fall risk and muscle weakness.

oPportunity

In sophomore year of high school, I became interested in video editing and animation through the influence of Japanese animation and video games. I taught myself Adobe After effects and started my own AMV (Anime Music Video) video editing content page on Instagram. My editing style focuses on use of VFX, Typo, and smooth, raw transition movements. I also experiment with 2.5D animation and 3D Camera.

Design

See all of my works here: Instagram